Official Sephiria screenshot showing grassland combat and a weapon attack arc.
Official Sephiria screenshot from the Steam store page. Source

WHO IS IT FOR?

Sephiria Review

Sephiria 1.0 is a strong top-down action Roguelite with deep combat across six weapon families — Sword and Shield, Greatsword, Dagger, Crossbow, Staff, and Grimoire — and excellent pixel art from the Dungreed team. It supports 4-player online co-op and offers substantial build freedom. Downsides include steep learning curves on some weapons. Recommended for action Roguelite fans who value build crafting and replayability. These judgments are editorial opinions; the official feature references below are confirmed store facts.

Last updated
2026-08-04
Game version
1.0
Platforms covered
PC (Windows, macOS)
Information type
Editorial review with official feature references
On this page

Overview

Sephiria is a top-down action Roguelite developed by TEAM HORAY, the studio behind Dungreed. The full release was announced for July 31, 2026, for Windows and macOS. You play as a rabbit warrior descending from the tower-top village of Bunnyville into a high tower filled with enemies, bosses, and treasures across six chapters.

The official store confirms six weapon families — Sword and Shield, Greatsword, Dagger, Crossbow, Staff, and Grimoire — each described as having more than 50 upgrades, six chapters, more than 60 enemies, more than 10 bosses, and online co-op for up to four players. The permanent progression system, Destiny Inscription, is funded by progression currency earned in runs.

This review evaluates combat depth, build freedom, presentation, co-op, and known weaknesses to help you decide whether Sephiria fits your tastes. Check Steam for current regional pricing and review status.

The judgments about combat quality, accessibility, replayability, and presentation in this review are editorial opinions, not official facts.

Sephiria Early Access Trailer

Sephiria Early Access Trailer

TEAM HORAY

Official Early Access trailer from TEAM HORAY. Provides a look at core gameplay, artifact collection, weapon combat, and the inventory management system.

Watch on YouTube

Strengths

Combat depth is Sephiria's headline strength, in this reviewer's view. Six distinct weapon families each have their own attack rhythm, range, and defensive options, meaning the game effectively offers six different ways to play. The official store confirms each family has more than 50 upgrades, so even within a single weapon family, no two runs feel identical.

Build freedom is a major draw. With artifacts, tablets, and the interplay between the Anvil and Enchantment, the number of viable builds is vast. The Destiny Inscription adds a permanent progression layer that rewards repeated play, creating a satisfying long-term power curve.

Pixel art presentation is a standout. TEAM HORAY's experience with Dungreed shows in clean, readable animations, distinct enemy silhouettes, and environments that communicate gameplay information visually.

Co-op is a genuine part of the game: the official store confirms up to 4 players can join online, trade items, and revive each other.

Weaknesses

Some weapon families have steep accessibility curves. The Staff and Grimoire, in particular, require understanding projectile behavior, cooldown management, and positioning in ways that melee weapons do not. New players who pick these weapons first may struggle more than necessary.

The sheer volume of content — artifacts, tablets, and weapon upgrades — can be overwhelming for players who prefer curated, focused experiences. If you dislike reading item descriptions or experimenting with combinations, the build-crafting layer may feel like busywork rather than engagement.

Who Should Play It

Sephiria is recommended, editorially, for players who enjoy action Roguelites with meaningful build decisions — fans of games like Hades, Dead Cells, or Dungreed itself will find familiar satisfaction here. If you value replayability, co-op gaming with friends, and pixel art aesthetics, Sephiria delivers on all three.

Players who prefer linear, story-driven experiences or who dislike repeated runs and permadeath mechanics may find the Roguelite structure frustrating. Similarly, players who want a curated, guided experience with minimal decision load may find the open-ended build system more burdensome than liberating.

If you enjoyed Dungreed, Sephiria is an easy recommendation, editorially — it refines and expands on the same design philosophy with a larger scope and more weapon variety.

Verdict

In this reviewer's opinion, Sephiria 1.0 is a confidently crafted action Roguelite that earns its place in the genre. The combat is deep and readable, the build space is vast without being arbitrary, the pixel art is excellent, and the co-op integration is genuine rather than superficial. Some weapon accessibility issues are real but do not undermine the core experience.

For action Roguelite fans — especially those who enjoyed Dungreed — Sephiria is recommended. The combination of six weapon families, permanent meta-progression, and 4-player co-op provides enough content and variety to justify checking out for anyone who finds the core loop appealing. Start with the Sword and Shield, follow the Beginner Guide, and let the game teach you one system at a time.

Sources and further reading

Browse Sephiria Wiki for builds, guides and practical help.